Sunday, 9 April 2017

Canada Learning CODE Week: June 1-8

June 1 - 8, 2017 is Canada Learning CODE Week. Learn more here:

Canada Learning Code week has been created thanks to the support of the Department of Canadian Heritage and Boeing. The week is meant to offer all Canadians the opportunity to participate and learn about our country’s history and re-imagine it digitally (through games, interactive stories, digital art and more!) while advancing digital literacy.

All the resources are free! Download the Teacher Guide and check out the free lessons!

After students complete a lesson, you can submit their project for a chance to win Google Chromebooks for your class. The winning classroom will celebrate Canada’s history and demonstrate historical accuracy, creativity and the use of coding concepts.

On July 1st, Canada Learning Code will reveal a digital scrapbook collection of student projects that celebrate Canada’s 150 years - reimagined through the eyes of our youth. Learn more here:

Tag your Tweets with #CLC150 and #SCDSBcodes.

Sunday, 2 April 2017

Scratch Day: May 2017

How will you celebrate Scratch Day in your school this May?

Learn more at and check out our getting started with Scratch resources.

Tuesday, 28 February 2017

Hour of Code 2017

How can you promote Computer Science during CS Ed week?

The Hour of Code is a global movement that happens each year as part of Computer Science Education Week. Students, Educators and Parents engage in one hour coding activities to explore computer science. Participate this year between December 4th to 10th, 2017 using the ideas below and share your learning using #SCDSBcodes.

For How-To Guides and resources to plan your classroom or school event visit our Hour of Code resource page.

Wednesday, 25 January 2017

What is Creative Computing?

“Creative computing is… creativity, empowerment and computing!”

A definition by the ScratchEd research team at Harvard Graduate School of Education on their website Creative Computing, which you can visit to learn more about how Scratch is developing computational thinking and 21st century competencies.

Begin your creative computing experience by downloading the Creative Computing Guide for Educators and the Learner Workbook. The Guide includes an overview of Scratch, 7 units, 44 student activities and it encourages remixing.

Saturday, 21 January 2017

Getting Started with the Raspberry Pi

Check out the lessons and resources, from the Raspberry Pi Foundation, for getting started with the Raspberry Pi: Raspberry Pi Learning Resources and the Teachers' Guide to Raspberry Pi (this guide includes a list of what you will need to get started).

Additional Resources:

Raspberry Pi Class from instructables

Friday, 11 December 2015

Coding at Couchiching Heights

Dash the Robot
by Connor

This is the story about how I use dash.

Dash came into my life two weeks ago. I was soo happy.  Ms. Duncan came to visit us and was the one who brought in the robots.. At the beginning  I took  him for a walk around the school because I get stressed out a lot at school.  Taking Dash for a walk helps me feel better.  I used the app ‘Go’ in the beginning.  It is like a remote control for Dash.  Now I use Blockly to drive it.  I have to program Dash in Blockly.  It was hard, but I am getting better at it.  I will be sad when Ms. Duncan needs her robots back and Dash has to go.  

I think that Dash will be helpful in all schools, and for old people/cleaning homes, but mostly for learning.

*Note* This past week Connor has extended himself and became a teacher to the students in our ASD class.  He took Dash to meet the students, and showed them how they could code Dash to move around and make noises.  The students in Ms. Tremain’s ASD class loved Dash and really appreciated Connor’s time and newly developed expertise.  Connor stated after teaching the students for a ½ hour, ‘I’m tired.  Teaching is hard!  How do you do it all day?!’  He was more than eager to go back for a second session though.  

Wednesday, 2 December 2015

CBC + The Hour of Code

CBC has written a lot about the Hour of Code and why kids should learn to code. Here are two activities they shared for learning to code: 

Code a secret message with Trinket and SPYnet. They introduce a tool called Trinket that you can use to introduce HTML to your students. HTML stands for HyperText Markup Language and is a computer language used to make websites. The getting started activity challenges students to decode some HTML and create their own secret message (see my creation here). Trinket lets you learn to write code in any browser, on any device (Laptop, Chromebook, iPad).

The CBC created a Scratch activity called The Adventures of Napkin Man. Students open the activity in Scratch and follow the tutorial instructions. Start the activity here.

Trinket also offers free lessons and activities to learn an Hour of Python. Python is a popular programming language for creating and deploying web apps.